![]() It is one of those things that everyone seems to recognize but has little nostalgia for. ![]() It is odd for me that a franchise that has been around as long as Marsupilama that is somehow not a household name. Everything just screams that Saturday morning cartoon vibe. I really enjoyed the character and world designs. The game runs at a rather solid 60fps and is chock full of vibrant color. This is not a bad thing, just one to note going in. Constantly repeating how mechanics work and showcasing ways that the player can progress. With it being designed with younger players in mind it does do a lot of hand holding. I was able to get right into the action and all the mechanics just made sense. What makes this work is a combination of pinpoint controls and solid level design. Time attacks also unlock and there is plenty to collect, but the game can be powered through in a matter of hours. The game is broken down into three areas and consists of 28 levels to play through. They have unleashed a ghost upon the island after messing around with some objects on the beach. Players can assume the role of three different characters, which all play pretty much the same outside of a few nuances. The story is straightforward and more of an excuse for the platforming. Platforms: Xbox (reviewed), PlayStation, Switch, PC It is just a matter of pulling it off as opposed to wrestling with the controls. It helps that the level design is built in a smart way that lays out exactly what the player needs to achieve. It is simple in design but makes the game play focus more about execution. The jump button is mandatory, but the other two can be used to roll, attack, or grapple depending on what the situation calls for. The game uses just three buttons to perform all its actions and instead relies on context mechanics to perform different actions. Marsupilama: Hoobadvanture (say that three times fast) is a straightforward 2D platformer that focuses more on execution than complexity. There was some care and pride put into this release. This doesn’t feel like the normal made-for-kids license cash-in. Yet here we are with a brand new Marsupilama game and much to my surprise it is a very competent 2D platform game that not only stays true to the franchise but manages to be quite a bit of fun in the process. ![]() I have vague memories of playing the original Genesis game from back in 1995, but to think this series has been around for over 20 years still boggles my mind. Marsupilama is certainly at the top of that list. There are a lot of franchises I didn’t think I would be talking about in 2021.
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